TURORIAL IN CISCO PRACKET
CABLE TYPE DESCRIPTION
CONSOLE Console connections can be made between PCs and routers or switches. Certain conditions must be met for the console session from the PC to work: the speed on both sides of the connection must be the same, the data bits must be 7 for both or 8 for both, the parity must be the same, the stop bits must be 1 or 2 (but they do not have to be the same), and the flow control can be anything for either side.
COPPER-STRAIGHT THROUGH This cable type is the standard Ethernet media for connecting between devices that operate at different OSI layers (such as hub to router, switch to PC, and router to hub). It can be connected to the following port types: 10 Mbps Copper (Ethernet), 100 Mbps Copper (Fast Ethernet), and 1000 Mbps Copper (Gigabit Ethernet).
COPPER CROSS OVER This cable type is the Ethernet media for connecting between devices that operate at the same OSI layer (such as hub to hub, PC to PC, PC to printer). It can be connected to the following port types: 10 Mbps Copper (Ethernet), 100 Mbps Copper (Fast Ethernet), and 1000 Mbps Copper (Gigabit Ethernet).
FIBER Fiber media is used to make connections between fiber ports (100 Mbps or 1000 Mbps).
PHONE Phone line connections can only be made between devices with modem ports. The standard application for modem connections is an end device (such as a PC) dialing into a network cloud.
COXIAL Coaxial media is used to make connections between coaxial ports such as a cable modem connected to a Packet Tracer Cloud.
CERIAL –DCE
AND
DTE Serial connections, often used for WAN links, must be connected between serial ports. Note that you must enable clocking on the DCE side to bring up the line protocol. The DTE clocking is optional. You can tell which end of the connection is the DCE side by the small “clock” icon next to the port. If you choose the Serial DCE connection type and then connect two devices, the first device will be the DCE side and the second device will be automatically set to the DTE side. The reverse is true if you choose the Serial DTE connection type.
INTERFACE
1 Menu Bar This bar provides the File, Edit, Options, View, Tools, Extensions, and Help menus. You will find basic commands such as Open, Save, Save as Pkz, Print, and Preferences in these menus. You will also be able to access the Activity Wizard from the Extensions menu.
2 Main Tool Bar This bar provides shortcut icons to the File and Edit menu commands. This bar also provides buttons for Copy, Paste, Undo, Redo, Zoom, the Drawing Palette, and the Custom Devices Dialog. On the right, you will also find the Network Information button, which you can use to enter a description for the current network (or any text you wish to include).
3 Common Tools Bar This bar provides access to these commonly used workspace tools: Select, Move Layout, Place Note, Delete, Inspect, Resize Shape, Add Simple PDU, and Add Complex PDU. See "Workspace Basics" for more information.
4 Logical/Physical Workspace and Navigation Bar You can toggle between the Physical Workspace and the Logical Workspace with the tabs on this bar. In Logical Workspace, this bar also allows you to go back to a previous level in a cluster, create a New Cluster, Move Object, Set Tiled Background, and Viewport. In Physical Workspace, this bar allows you to navigate through physical locations, create a New City, create a New Building, create a New Closet, Move Object, apply a Grid to the background, Set Background, and go to the Working Closet.
5 Workspace This area is where you will create your network, watch simulations, and view many kinds of information and statistics.
6 Realtime/Simulation Bar You can toggle between Realtime Mode and Simulation Mode with the tabs on this bar. This bar also provides buttons to Power Cycle Devices and Fast Forward Time as well as the Play Control buttons and the Event List toggle button in Simulation Mode. Also, it contains a clock that displays the relative Time in Realtime Mode and Simulation Mode.
7 Network Component Box This box is where you choose devices and connections to put into the workspace. It contains the Device-Type Selection Box and the Device-Specific Selection Box.
8
Device-Type Selection Box
This box contains the type of devices and connections available in Packet Tracer. The Device-Specific Selection Box will change depending on which type of device you choose.
9 Device-Specific Selection Box This box is where you choose specifically which devices you want to put in your network and which connections to make.
10 User Created Packet Window* This window manages the packets you put in the network during simulation scenarios. See the "Simulation Mode" section for more details.
FIRST NETWORK
1. Start creating a network by first selecting the End Devices. Add a Generic PC and a Generic Server to the workspace.
2. Under Connections, select the Copper Straight-through cable (solid black line) and connect the devices with it. The red lights on the link indicate that the connection is not working.
3. Now, use the Delete tool to remove the Copper Straight-through cable, and use a Copper Cross-over cable (dashed line) instead. The lights should turn green at this point. If the mouse pointer is held over either devices, the link status will be shown as “Up.” The network should look similar to this:
4. Click on the PC. While paying attention to the link lights, turn the power on, off, and on again. Follow the same steps for the server. The link lights turn red when the device is off. This means that the link is down or is not working. The link lights turn green when the device is turned back on.
5. Open the PC configuration window and change the settings using the Config tab. Change the display name to Client and set the DNS server to 192.168.0.105. Under Interface, click FastEthernet and set the IP address as 192.168.0.110.
6. Save your work using the File > Save As option and create a meaningful filename.